2007 Casual Games Summit - RECOMMENDED GDC SESSIONS


These are sessions throughout the rest of the GDC that the faculty recommends for those with an interest in casual games-related topics. Listed in chronological order.

Casual Games Summit 201 (Tutorial)

Tuesday 10:00am – 6:00pm, Room 3020 West Hall

Casual Games on Multiple Formats: Mobile, Web, Handheld, PC, or Console-Download (Roundtable)

Wednesday 9:00am – 10:00am, Room 110 North Hall

Track: Business and Management

Moderator: Dan Scherlis

Web-Based Games: Production & Design (Roundtable)

Wednesday 9:00am – 10:00am, Room 114 North Hall

Track: Game Design

Moderators: Brian Robbins, Wade Tinney

Casual Games and Windows Vista: The Real Story on What It Means for Casual Games (Sponsored Session)

Wednesday 12:00pm – 1:00pm, Room 2010 West Hall

Track: Game Design

Speaker: Kim Pallister

Casual Games: Production & Design (Roundtable)

Wednesday 12:00pm – 1:00pm, Room 124 North Hall

Track: Game Design

Moderators: Brian Robbins, Wade Tinney

Experimental Gameplay Sessions (Panel)

Wednesday 2:30pm – 5:00pm, Room 134 North Hall

Track: Game Design

Moderator: Jonathan Blow

Casual Game Developers Group Gathering

Wednesday 2:30pm – 3:30pm, IGDA Booth (North Hall)

Track: IGDA

Organizer: Jason Akel

Feud No More: Learning to Love the Hybrid Web/Download Casual Game (Lecture)

Wednesday 2:30pm – 3:30pm, Room 2007 West Hall

Track: Programming

Speakers: David Fox, Bret Barker

Women and Games in the Future (Panel)

Wednesday 2:30pm – 3:30pm, Room 3009 West Hall

Track: IGDA

Speakers: Carrie Heeter, Sheri Graner Ray, Don Daglow, Kimberley Ann Sparks

Free to Play, Pay for Stuff! The Virtual Item and Micro-Currency Frontier (Roundtable)

Wednesday 2:30pm – 3:30pm, Room 113 North Hall

Track: Business and Management

Moderators: Daniel James, Matt Mihaly

Making Games for the Other 90% (Lecture)

Wednesday 4:00pm – 5:00pm, Room 2009 West Hall

Track: Game Design

Speaker: David Armor

GameBoss: Simplified Online Game Creator (Sponsored Session)

Thursday 9:00am – 10:00am, Room 2012 West Hall

Track: Game Design

Speaker: Nanu Swamy

PC Gaming in an Age of Connected Consoles (Panel)

Thursday 12:00pm – 1:00pm, Room 3010 West Hall

Track: Business and Management

Speaker: David Edery, Warren Spector, Soren Johnson, Michael Capps

Givin’ It Away and Getting Paid for It: How Casual Game Developers Can Share Advertising Revenue on Free Games (Sponsored Session)

Thursday 12:00pm – 1:00pm, Room 2010 West Hall

Track: Business and Management

Speaker: Scott Austin

Web-Based Games: Business Models (Roundtable)

Thursday 12:00pm – 1:00pm, Room 110 North Hall

Track: Game Design

Moderators: Brian Robbins, Wade Tinney

Casual Games on Multiple Formats: Mobile, Web, Handheld, PC, or Console-Download (Roundtable)

Thursday 2:30pm – 3:30pm, Room 113 North Hall

Track: Business and Management

Moderator: Dan Scherlis

Casual Games: Business Models (Roundtable)

Thursday 2:30pm – 3:30pm, Room 110 North Hall

Track: Game Design

Moderators: Brian Robbins, Wade Tinney

Free to Play, Pay for Stuff! The Virtual Item and Micro-Currency Frontier (Roundtable)

Thursday 4:00pm – 5:00pm, Room 123 North Hall

Track: Business and Management

Moderators: Daniel James, Matt Mihaly

Casual Games on Multiple Formats: Mobile, Web, Handheld, PC, or Console (Roundtable)

Friday 9:00am – 10:00am, Room 113 North Hall

Track: Business and Management

Moderator: Dan Scherlis

Copycats & Copyrights: Solving the Casual Games Puzzle (Roundtable)

Friday 9:00am – 10:00am, Room 3007 West Hall

Track: Business and Management

Moderator: Stephen Rubin

Web-Based Games: Community Issues (Roundtable)

Friday 9:00am – 10:00am, Room 110 North Hall

Track: Game Design

Moderators: Brian Robbins, Wade Tinney

Free to Play, Pay for Stuff! The Virtual Item and Micro-Currency Frontier (Roundtable)

Friday 10:30am – 11:30am, Room 124 North Hall

Track: Business and Management

Moderators: Daniel James, Matt Mihaly

Casual Games: Community Issues (Roundtable)

Friday 12:00pm – 1:00pm, Room 110 North Hall

Track: Game Design

Moderators: Brian Robbins, Wade Tinney

How Casual Games Will Kill the Console (and Why that’s a Good Thing) (Lecture)

Friday 2:30pm – 3:30pm, Room 3010 West Hall

Track: Business and Management

Speaker: John Welch

Removing Boundaries for Casual Game Play: How Microsoft’s LIVE Gaming and Entertainment Network Provides New Opportunities for Casual Games (Sponsored Session)

Friday 2:30pm – 3:30pm, Room 2010 West Hall

Track: Game Design

Speaker: Chris Early

Your Own Game Studio in Six Months: Bootstrapping Core through Casual (Lecture)

Friday 2:30pm – 3:30pm, Room 125 North Hall

Track: Business and Management

Speaker: Charlie Cleveland

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